During a recent earnings call, Take-Two and Rockstar Games confirmed that the highly anticipated GTA VI remains scheduled for ...
Zelnick also recently spoke with IGN, where he was asked about Rockstar and Take-Two’s decision not to launch GTA VI on PC at ...
Take-Two Interactive CEO Strauss Zelnick addresses concerns about Grand Theft Auto 6 potentially influencing real-world ...
Take-Two Interactive, the parent publisher behind games like Grand Theft Auto VI, Borderlands 4, and Civilization VII, ...
Take-Two Interactive CEO addresses GTA 6 skipping PC at launch and shares a confident outlook on the current console ...
Take-Two Interactive's shares hit an all-time high after the company re-confirmed the GTA 6 release window. However, some ...
Take-Two CEO Strauss Zelnick has explained why GTA 6 has taken so long to make, noting some “complex” challenges after reaffirming its slated 2025 release.
The CEO of Take-Two says the company is more conscious of the PC platform than ever, teasing GTA 6's eventual launch on our computers.
Multiplatform is the way to go for most studios these days, but it is sounding like GTA 6 won't be available on PC at launch.
A major new game launch is known to help drive console sales, and that could happen with GTA 6, Strauss Zelnick says.
The boss of Take-Two "feels really good" about GTA 6's fall 2025 release date, but admits "there's always a risk of slippage." ...
"The PC version is kind of the version that's in the background, that is running the two versions and building them," former Rockstar developer Mike York said. "There's always a PC version of the game ...